Introducing Fall Away: Flash Flood


Over the past few hours, I made Fall Away: Flash Flood as a score-chasing, arcade version of Fall Away for my friends to play at my birthday party.

Flash flood brings permadeath to Fall Away, removes saving, and adds two new gameplay elements: the flood and the timer. I would explain how both of them are impacted by gameplay and the effects they have on gameplay and each other, but you'll figure it out once you play a single run.

Actually, the timer's a little complex; pay attention to how fast it moves and when it changes color to understand it better.

Have fun with this thing!

Files

Fall Away: Flash Flood 55 MB
3 days ago

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